import sys import click from rich.console import Group from rich.live import Live from rich.padding import Padding from rich.table import Table from rich.text import Text from unshackle.core.console import console IS_WINDOWS = sys.platform == "win32" if IS_WINDOWS: import msvcrt class Selector: """ A custom interactive selector class using the Rich library. Allows for multi-selection of items with pagination. """ def __init__( self, options: list[str], cursor_style: str = "pink", text_style: str = "text", page_size: int = 8, minimal_count: int = 0, dependencies: dict[int, list[int]] = None, prefixes: list[str] = None, ): """ Initialize the Selector. Args: options: List of strings to select from. cursor_style: Rich style for the highlighted cursor item. text_style: Rich style for normal items. page_size: Number of items to show per page. minimal_count: Minimum number of items that must be selected. dependencies: Dictionary mapping parent index to list of child indices. """ self.options = options self.cursor_style = cursor_style self.text_style = text_style self.page_size = page_size self.minimal_count = minimal_count self.dependencies = dependencies or {} self.cursor_index = 0 self.selected_indices = set() self.scroll_offset = 0 def get_renderable(self): """ Constructs and returns the renderable object (Table + Info) for the current state. """ table = Table(show_header=False, show_edge=False, box=None, pad_edge=False, padding=(0, 1, 0, 0)) table.add_column("Indicator", justify="right", no_wrap=True) table.add_column("Option", overflow="ellipsis", no_wrap=True) for i in range(self.page_size): idx = self.scroll_offset + i if idx < len(self.options): option = self.options[idx] is_cursor = idx == self.cursor_index is_selected = idx in self.selected_indices symbol = "[X]" if is_selected else "[ ]" style = self.cursor_style if is_cursor else self.text_style indicator_text = Text(f"{symbol}", style=style) content_text = Text.from_markup(option) content_text.style = style table.add_row(indicator_text, content_text) else: table.add_row(Text(" "), Text(" ")) total_pages = (len(self.options) + self.page_size - 1) // self.page_size current_page = (self.scroll_offset // self.page_size) + 1 info_text = Text( f"\n[Space]: Toggle [a]: All [←/→]: Page [Enter]: Confirm (Page {current_page}/{total_pages})", style="gray", ) return Padding(Group(table, info_text), (0, 5)) def move_cursor(self, delta: int): """ Moves the cursor up or down by the specified delta. Updates the scroll offset if the cursor moves out of the current view. """ self.cursor_index = (self.cursor_index + delta) % len(self.options) new_page_idx = self.cursor_index // self.page_size self.scroll_offset = new_page_idx * self.page_size def change_page(self, delta: int): """ Changes the current page view by the specified delta (previous/next page). Also moves the cursor to the first item of the new page. """ current_page = self.scroll_offset // self.page_size total_pages = (len(self.options) + self.page_size - 1) // self.page_size new_page = current_page + delta if 0 <= new_page < total_pages: self.scroll_offset = new_page * self.page_size first_idx_of_page = self.scroll_offset if first_idx_of_page < len(self.options): self.cursor_index = first_idx_of_page else: self.cursor_index = len(self.options) - 1 def toggle_selection(self): """ Toggles the selection state of the item currently under the cursor. Propagates selection to children if defined in dependencies. """ target_indices = {self.cursor_index} if self.cursor_index in self.dependencies: target_indices.update(self.dependencies[self.cursor_index]) should_select = self.cursor_index not in self.selected_indices if should_select: self.selected_indices.update(target_indices) else: self.selected_indices.difference_update(target_indices) def toggle_all(self): """ Toggles the selection of all items. If all are selected, clears selection. Otherwise, selects all. """ if len(self.selected_indices) == len(self.options): self.selected_indices.clear() else: self.selected_indices = set(range(len(self.options))) def get_input_windows(self): """ Captures and parses keyboard input on Windows systems using msvcrt. Returns command strings like 'UP', 'DOWN', 'ENTER', etc. """ key = msvcrt.getch() if key == b"\x03" or key == b"\x1b": return "CANCEL" if key == b"\xe0" or key == b"\x00": try: key = msvcrt.getch() if key == b"H": return "UP" if key == b"P": return "DOWN" if key == b"K": return "LEFT" if key == b"M": return "RIGHT" except Exception: pass try: char = key.decode("utf-8", errors="ignore") except Exception: return None if char in ("\r", "\n"): return "ENTER" if char == " ": return "SPACE" if char in ("q", "Q"): return "QUIT" if char in ("a", "A"): return "ALL" if char in ("w", "W", "k", "K"): return "UP" if char in ("s", "S", "j", "J"): return "DOWN" if char in ("h", "H"): return "LEFT" if char in ("d", "D", "l", "L"): return "RIGHT" return None def get_input_unix(self): """ Captures and parses keyboard input on Unix/Linux systems using click.getchar(). Returns command strings like 'UP', 'DOWN', 'ENTER', etc. """ char = click.getchar() if char == "\x03": return "CANCEL" mapping = { "\x1b[A": "UP", "\x1b[B": "DOWN", "\x1b[C": "RIGHT", "\x1b[D": "LEFT", } if char in mapping: return mapping[char] if char == "\x1b": try: next1 = click.getchar() if next1 in ("[", "O"): next2 = click.getchar() if next2 == "A": return "UP" if next2 == "B": return "DOWN" if next2 == "C": return "RIGHT" if next2 == "D": return "LEFT" return "CANCEL" except Exception: return "CANCEL" if char in ("\r", "\n"): return "ENTER" if char == " ": return "SPACE" if char in ("q", "Q"): return "QUIT" if char in ("a", "A"): return "ALL" if char in ("w", "W", "k", "K"): return "UP" if char in ("s", "S", "j", "J"): return "DOWN" if char in ("h", "H"): return "LEFT" if char in ("d", "D", "l", "L"): return "RIGHT" return None def run(self) -> list[int]: """ Starts the main event loop for the selector. Renders the UI and processes input until confirmed or cancelled. Returns: list[int]: A sorted list of selected indices. """ try: with Live(self.get_renderable(), console=console, auto_refresh=False, transient=True) as live: while True: live.update(self.get_renderable(), refresh=True) if IS_WINDOWS: action = self.get_input_windows() else: action = self.get_input_unix() if action == "UP": self.move_cursor(-1) elif action == "DOWN": self.move_cursor(1) elif action == "LEFT": self.change_page(-1) elif action == "RIGHT": self.change_page(1) elif action == "SPACE": self.toggle_selection() elif action == "ALL": self.toggle_all() elif action in ("ENTER", "QUIT"): if len(self.selected_indices) >= self.minimal_count: return sorted(list(self.selected_indices)) elif action == "CANCEL": raise KeyboardInterrupt except KeyboardInterrupt: return [] def select_multiple( options: list[str], minimal_count: int = 1, page_size: int = 8, return_indices: bool = True, cursor_style: str = "pink", **kwargs, ) -> list[int]: """ Drop-in replacement using custom Selector with global console. Args: options: List of options to display. minimal_count: Minimum number of selections required. page_size: Number of items per page. return_indices: If True, returns indices; otherwise returns the option strings. cursor_style: Style color for the cursor. """ selector = Selector( options=options, cursor_style=cursor_style, text_style="text", page_size=page_size, minimal_count=minimal_count, **kwargs, ) selected_indices = selector.run() if return_indices: return selected_indices return [options[i] for i in selected_indices]